Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.
Out of core geometry and textures
Redshift’s efficient memory management allows rendering of scenes containing hundreds of millions of polygons and TBs of texture data.
Harnessing the raw power of the GPU and using intelligent sampling techniques makes Redshift the worlds fastest renderer.
Transformation and deformation blur
Redshift supports multi-step transformation blur and 2-step deformation blur.
Users can export their scene and render it independently of their 3d app using the redshiftCmdLine tool.
Control how materials behave for certain ray types. Useful for customizing GI or double-sided polygon shading.
Dedicated skin shaders
Support for up to 3 layers of sub-surface scattering in a single shader for realistic looking skin.
Redshift lights can affect atmospheric volumetric fogging for the popular ‘God ray’ effect.