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Phoenix FD 4 for 3ds Max Subscriptions

From: $110.00

Phoenix FD is a fluid dynamics simulator capable of creating a wide range of effects. These include fire, smoke, flames, liquids,
explosions, ocean waves, splashes, spray, mist and more.

The All-In-One Fluid Dynamics For Artists


$110.00 for 1 month
$627.00 for 1 year
SKU: P1033-1 Categories: ,
Phoenix FD is a fluid dynamics simulator capable of creating a wide range of effects including fire, smoke, flames, liquids,
explosions, ocean waves, splashes, spray, mist and more. It is seamlessly integrated into Autodesk 3ds Max and is
optimized to render with V-Ray. Phoenix FD has cost-effective pricing to fit your needs with flexible licensing
options that include perpetual, rental, and simulation-only licenses.

Phoenix FD is integrated with top industry tools such as Krakatoa, Frost, thinkingParticles and Stoke MX. And it’s
compatible with Alembic, OpenVDB and Field3D formats. Phoenix FD also supports Backburner, Deadline or Royal Render
for network simulations. In addition to rendering with V-Ray, Phoenix FD for 3ds Max can also be rendered natively with
Corona, Octane, and 3ds Max’s Default Scanline renderer.


Phoenix FD is an all-in one solution for fluid dynamics. Simulate fire, smoke, liquids, ocean waves, splashes, spray, mist and more.


Built for 3D artists who want to create dynamic FX using quick presets, fast setup and intuitive controls.


Preview and render interactively in the viewport. Adjust simulations on the fly.


Create all types of physically-based fluid effects with fast, flexible controls for rendering, retiming and refining simulations.


Integrated seamlessly into 3ds Max and optimized to render with V-Ray.


Compatible with top industry tools such as OpenVDB, Alembic, Krakatoa and thinkingParticles.



-Realistic and detailed fire & smoke simulation
-Flexible and fast FLIP liquid simulation
-Great foam simulation for beer and coffee
-Simulating waves and rendering infinite oceans
-Variable viscosity simulation allows for melting and solidifying fluids
-Retiming of simulations allows for slow-down and bullet time effects
-Wavelet resimulation allows to add more details to fire/smoke simulations on a second pass
-Fast and accurate previews of grids, particles, meshes, forces, and a very fast and realistic GPU preview of smoke and fire
-Great V-Ray integration and fast CPU rendering of fire & smoke, liquids and particles,
-V-Ray GPU rendering of fire, smoke, and liquids
-Integration with Krakatoa, Frost, Stoke and Particle Flowconstrained and can’t add more machines);
-Easy network rendering, without any IT expertise or data preparation - a solution that works for anyone.


Leveraging over 30 years experience in the Australian market, The Digistor Online Store provides effortless shopping for premium audiovisual, production, post-production, storage and digital media products at competitive pricing. Make our store your ultimate shopping destination for the latest tools.


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