explosions, ocean waves, splashes, spray, mist and more. It is seamlessly integrated into Autodesk 3ds Max and is
optimized to render with V-Ray. Phoenix FD has cost-effective pricing to fit your needs with flexible licensing
options that include perpetual, rental, and simulation-only licenses.
Phoenix FD is integrated with top industry tools such as Krakatoa, Frost, thinkingParticles and Stoke MX. And it’s
compatible with Alembic, OpenVDB and Field3D formats. Phoenix FD also supports Backburner, Deadline or Royal Render
for network simulations. In addition to rendering with V-Ray, Phoenix FD for 3ds Max can also be rendered natively with
Corona, Octane, and 3ds Max’s Default Scanline renderer.
-Realistic and detailed fire & smoke simulation
-Flexible and fast FLIP liquid simulation
-Great foam simulation for beer and coffee
-Simulating waves and rendering infinite oceans
-Variable viscosity simulation allows for melting and solidifying fluids
-Retiming of simulations allows for slow-down and bullet time effects
-Wavelet resimulation allows to add more details to fire/smoke simulations on a second pass
-Fast and accurate previews of grids, particles, meshes, forces, and a very fast and realistic GPU preview of smoke and fire
-Great V-Ray integration and fast CPU rendering of fire & smoke, liquids and particles,
-V-Ray GPU rendering of fire, smoke, and liquids
-Integration with Krakatoa, Frost, Stoke and Particle Flowconstrained and can’t add more machines);
-Easy network rendering, without any IT expertise or data preparation - a solution that works for anyone.